ATVI: Raising Our Call of Duty Unit Estimate to 12.5 Million
Rating: Outperform
Price: $12.37
Raising our ‘Modern Warfare 2’ unit estimate to 12.5 million from 9.5 million. Checks indicate that preorder totals for Call of Duty: Modern Warfare 2 (MW2) are the highest ever. Our checks extrapolate to 12.5 million units of sell-in in Q4—an increase from our previous estimate of 9.5 million, which we set after E3. Preorders are typically solid indicators of overall success.
‘Modern Warfare 2’ still the catalyst for near-term ATVI Outperformance. Last week, Activision delayed Blur, but reiterated its guidance. The company also set a very cautious tone in its press release, which seemed to hint that the company was not as optimistic as some of the printed above-guidance estimates. However, we are maintaining our above-guidance estimates because of Modern Warfare 2’s strength. We continue to believe ATVI will outperform into the release of Modern Warfare 2.
Detailed Discussion
Most Preordered Game of All Time Makes Up for ‘Blur’ Delay
Checks indicate that preorder totals for Call of Duty: Modern Warfare 2 (MW2) are the highest in history. Preorders are typically a solid indicator of overall success. Our checks extrapolate to 12.5 million units of sell-in in Q4—an increase from our previous estimate of 9.5 million, which we set after E3. We detail our thoughts, including estimate revisions, below. Note that our conversation of units sold equates to sell-in, upon which the company recognizes revenue.
First Iteration Sold 7 Million Copies in December Quarter
The previous Modern Warfare (2007) sold 7 million copies in its first two months, into an installed base of 28.2 million consoles. Every store we have spoken with said that preorders are outstripping the previous version of MW, which should be expected. The first game sold 7 million copies in its first quarter and has sold 13 million copies life to date. However, its quality “snuck up” on gamers and the company, giving the title an extended tail, especially given initial supply constraints at retail. We expect MW2’s sales to be much more front-end weighted.
The previous best selling game of this cycle, Grand Theft Auto IV, sold 11 million copies in its first two months, into 35 million consoles. MW2 preorders are tracking ahead of GTA IV and, at launch, the worldwide console installed base will be twice the size at approximately 70 million. The U.S. installed base will be approximately 30 million, versus 14.7 million for GTA IV.
First-Quarter Sell-In Totals (M)
Sources: Company reports, The NPD Group, Pacific Crest Securities
Expecting a Shorter Tail – ‘GTA’ vs. ‘MW’ Tail Comparisons (M)
N.B. – Totals are U.S. sell-through, according to The NPD Group, through each game’s first 15 months. GTA sales are PS2-only, for a consistent comparison. Sources: The NPD Group, Pacific Crest Securities
Raising ‘MW2’ Unit Estimate to 12.5 Million from 9.5 Million
We now expect MW2 to sell 12.5 million copies this holiday, up from our previous estimate of 9.5 million. We raised our estimate coming out of E3, but increasing pre-orders, especially after recent hardware price cuts and details on the game’s multiplayer mode, support a higher estimate. In addition, retailers are reporting that, as games have been delayed, preorders for other games have been rolled into MW2 at a very high rate. Our new estimate is near the high end of the published sell-side estimates for the game. This estimate does not include the Wii port of Call of Duty 4: Modern Warfare, which we have modeled at 600,000 units.
Wide Band of Expectations and No Formal Whisper
Considering our conversations with the buy side and referencing the wide range of printed sell-side estimates, it has become clear that a formal consensus for MW2 does not yet exist. We have heard Q4 unit expectations ranging from 9 million to 16 million. While it is still early, we feel confident regarding the low end of this range, and believe that expectations could still move higher into the game’s release.
Maintaining Our Above-Guidance Q4 Estimates
Last week, Activision delayed Blur, but reiterated overall guidance. We are maintaining our estimates to incorporate this delay, which equated to $80 million in revenue and less than $0.01 in EPS. We are also lowering our catalog estimate to $390 million from $500 million to incorporate continued slow industry sales. The company also set a very cautious tone in its press release—apparently a hint that the company was not as optimistic as some above-guidance estimates would suggest. However, we are maintaining our above-guidance estimates because of Modern Warfare 2’s strength.
August sales declined 15% year over year. NPD released August U.S. console and handheld videogame sell-through data (Aug. 2 through Aug. 29) last night after the market closed. Sales declined 15% year over year to $470 million versus our forecast for a 16% decline to $465 million, due mostly to catalog declines this year versus last. The top new titles were Madden NFL 10 followed by Batman: Arkham Asylum.